REVIEWS COURTESY OF ZXSR

Light Cycle
by Stanley Cartwright
PSS
1983
Crash Issue 1, Feb 1984   page(s) 54

Producer: PSS. 16K
£5.95

Light Cycle is similar in concept to Blind Alley where you fight it out on the grid with an opponent. In this case only two trails however, either against the computer or a second player. The graphics are simpler but more effective, representing the laser light trails left behind your craft. Seven speed levels, no joystick option. A very fast game to play for hours.


Transcript by Chris Bourne

Crash Issue 2, Mar 1984   page(s) 56

Producer: PSS. 16K
£5.95

Light Cycle is similar in concept to Blind Alley where you fight it out on the grid with an opponent. In this case only two trails however, either against the computer or a second player. The graphics are simpler but more effective, representing the laser light trails left behind your craft. Seven speed levels, no joystick option. A very gast game to play for hours.


Transcript by Chris Bourne

Crash Issue 3, Apr 1984   page(s) 73

Producer: PSS, 16K
£5.95

Light Cycle is similar in concept to Blind Alley where you fight it out on the grid with an opponent. In this case only two trails however, either against the computer or a second player. The graphics are simpler but more effective, representing the laser light trails left behind your craft. Seven speed levels, no joystick option. A very gast game to play for hours.


Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB