REVIEWS COURTESY OF ZXSR

Meteoroids
by Don Priestley
DK'Tronics Ltd
1982
Crash Issue 1, Feb 1984   page(s) 47

DK Tronics, 16K
£4.95

In a way it's as well this game is in the cheaper bracket because it isn't a very good program. The graphics are jerky in movement and the relative speed of craft to asteroids is too slow. Worst of all you can only use one function at a time so you can't fire while rotating or thrusting. There's a useful 'redefIne' function which allows you to change keyboard options and alter the way in which the game plays. No joystick facility, unless redefined to cursor keys to use AGF or Protek.


Transcript by Chris Bourne

Crash Issue 2, Mar 1984   page(s) 47

DK Tronics, 16K
£4.95

In a way it's as well this game is in the cheaper bracket because it isn't a very good program. The graphics are jerky in movement and the relative speed of craft to asteroids is too slow. Worst of all you can only use one function at a time so you can't fire while rotating or thrusting. There's a useful 'redefIne' function which allows you to change keyboard options and alter the way in which the game plays. No joystick facility, unless redefined to cursor keys to use AGF or Protek.


Transcript by Chris Bourne

Crash Issue 3, Apr 1984   page(s) 64

DK Tronics, 16K
£4.95

In a way it's as well this game is in the cheaper bracket because it isn't a very good program. The graphics are jerky in movement and the relative speed of craft to asteroids is too slow. Worst of all you can only use one function at a time so you can't fire while rotating or thrusting. There's a useful 'redefIne' function which allows you to change keyboard options and alter the way in which the game plays. No joystick facility, unless redefined to cursor keys to use AGF or Protek.


Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB