REVIEWS COURTESY OF ZXSR

Shark Attack
by Rannoch Creative Designs Ltd: David J. Anderson, Ian Morrison
Romik Software
1983
Crash Living Guide Issue 01, February 1984   page(s) 57

Producer: Romik, 16K £5.99
Author: Ian Anderson
The theme from 'Jaws' works nicely but the rest of the continuous sound will eventually drive you mad. You must save octopusses (or octopi) from the sharks by weaving a protective net around the octopus. Should a shark eat the octopus before you screen it, then the shark can eat your net. Having either succeeded or failed in this task, the rest of the game is to fill up as much of the screen with net without getting eaten yourself. Three levels, one or two player games. Joystick: Kempston or Sinclair. A game with very limited appeal and no addictive qualities, but it might well appeal to younger children, a sort of Painter meets Jaws.


Transcript by Chris Bourne

Crash Living Guide Issue 02, March 1984   page(s) 60

Producer: Romik, 16K £5.99
Author: Ian Anderson
The theme from 'Jaws' works nicely but the rest of the continuous sound will eventually drive you mad. You must save octopusses (or octopi) from the sharks by weaving a protective net around the octopus. Should a shark eat the octopus before you screen it, then the shark can eat your net. Having either succeeded or failed in this task, the rest of the game is to fill up as much of the screen with net without getting eaten yourself. Three levels, one or two player games. Joystick: Kempston or Sinclair. A game with very limited appeal and no addictive qualities, but it might well appeal to younger children, a sort of Painter meets Jaws.


Transcript by Chris Bourne

Crash Living Guide Issue 03, April 1984   (1984-03-16)   page(s) 79

Producer: Romik, 16K £5.99
Author: Ian Anderson
The theme from 'Jaws' works nicely but the rest of the continuous sound will eventually drive you mad. You must save octopusses (or octopi) from the sharks by weaving a protective net around the octopus. Should a shark eat the octopus before you screen it, then the shark can eat your net. Having either succeeded or failed in this task, the rest of the game is to fill up as much of the screen with net without getting eaten yourself. Three levels, one or two player games. Joystick: Kempston or Sinclair. A game with very limited appeal and no addictive qualities, but it might well appeal to younger children, a sort of Painter meets Jaws.


Transcript by Chris Bourne

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