A computer simulation of the real life game that theoretically allows the player to enjoy snooker without the need of a cumbersome table. It's a fairly new idea on the Spectrum.
John: The speed is very irregular. Still, it's not easy to adequately reproduce the movement of a ball on screen. More effort could have gone into the graphics; the balls are not very well defined. 6/10
Tony: Problems occur with colour. For example, it's not possible to have a green ball on a green table. Some of the balls are therefore represented by nonstandard colours. 6/10
Mark: Comprehensive instructions appear on the cassette insert as you'd never remember them all straight away. The program has one slight technical problem - if the ZX Interface 1 is connected, it doesn't work. 7/10
John | 6/10 |
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Tony | 6/10 |
Mark | 7/10 |
Producer: Visions, 16K
£8.95
Author: Tim Bell
A very good implementation of the classic game with a cue ball cross hair that can be moved anywhere on the table. A bit more sophisticated than most other snooker/pool games, it is possible to select spin in this game. The graphics are average, and a little hard to see when selecting a colour to play, but their movement is quite good. Works with Kempston joystick, good instructions, only one skill level of course. Overall CRASH rating 62%, could have been higher but for the price. Machine code.
Overall | 62% |
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