REVIEWS COURTESY OF ZXSR

Snooker
by Tim Bell
Visions Software Factory Ltd
1983
Your Spectrum Issue 3, May 1984   page(s) 68

A computer simulation of the real life game that theoretically allows the player to enjoy snooker without the need of a cumbersome table. It's a fairly new idea on the Spectrum.

John: The speed is very irregular. Still, it's not easy to adequately reproduce the movement of a ball on screen. More effort could have gone into the graphics; the balls are not very well defined. 6/10

Tony: Problems occur with colour. For example, it's not possible to have a green ball on a green table. Some of the balls are therefore represented by nonstandard colours. 6/10

Mark: Comprehensive instructions appear on the cassette insert as you'd never remember them all straight away. The program has one slight technical problem - if the ZX Interface 1 is connected, it doesn't work. 7/10


REVIEW BY: Jon Hall, Tony Samuels, Mark Knight

John6/10
Tony6/10
Mark7/10
Transcript by Chris Bourne

Crash Issue 4, May 1984   page(s) 66

Producer: Visions, 16K
£8.95
Author: Tim Bell

A very good implementation of the classic game with a cue ball cross hair that can be moved anywhere on the table. A bit more sophisticated than most other snooker/pool games, it is possible to select spin in this game. The graphics are average, and a little hard to see when selecting a colour to play, but their movement is quite good. Works with Kempston joystick, good instructions, only one skill level of course. Overall CRASH rating 62%, could have been higher but for the price. Machine code.


Overall62%
Transcript by Chris Bourne

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