REVIEWS COURTESY OF ZXSR

Xanthius
by Martin Severn, Peter Austin, Andy Severn
Players Software
1987
Crash Issue 48, Jan 1988   page(s) 171

Producer: Players
Retail Price: £1.99
Author: Andy and Martin Severn

Once upon a time on the planet Xanthius, many atmosphere-processing (AP) plants were constructed by a crew of mechanoid navvies. But at eight of these plants the generators have developed faults, and in Xanthius you are sent to carry out essential repairs.

Ensconced in a spindly biped Protopod, you start working your way through the multiflooted world where antigravity beams and automatic platform lifts connect levels.

Froth creepers and snuffling crustaceans occupy the pathways; some of this assorted crawling maggotry adds to the Protopod's energy, but some diminishes it.

And as the jerry-built generators fail, corrosive gases are formed that slowly decay the Protopod - with lethal consequences. Your Protopod's state of health is shown at the top of the screen.

To repair a generator, inject energy and wait for the protective outer weather shield to part. Then move the Protopod onto the generator's uncovered centre, where a read-out can be obtained.

Once faults have been diagnosed, replacement parts can be called up from the spares division (and with labour costs that'll easily be 60 quid, guv). So stop leaning on your shovel, and get on with it.

Graphics programmer Martin Severn, much praised by the CRASH reviewers, has also done Antractuos and Joe Blade (loading screen), and is working on Riding The Rapids (see this month's previews).

COMMENTS

Joysticks: Kempston, Sinclair
Graphics: large and colourful platforms with detailed characters
Sound: spot effects


The graphics in Xanthius just can't be faulted -they're smooth, colourful and well-detailed, making the game a delight to look at. The Protopod is a great graphic, very like Arachnus 4 from Amaurote. But there's no variety - meeting the same old meanies, over and over again, gets very boring.
PAUL [66%]


Gosh, what pretty graphics! What a nice idea for a game! And great animation! Bit unoriginal, though. Mmmmm... the presentation isn't bad, nice scrolly message. Hang on, where's the game? Oh, there it is, not much to it, though, all you do is jump around and fix the thingies - it's a bit boring. And aren't those graphics a bit glitchy every now and then, too? Look - that ship's rather like the one in Amaurote. Doesn't move very realistically, though... what else is in this month?
BEN [45%]

REVIEW BY: Paul Sumner, Ben Stone

Presentation70%
Graphics74%
Playability55%
Addictive Qualities48%
Overall60%
Summary: General Rating: Great graphics but not much playability.

Transcript by Chris Bourne

Your Sinclair Issue 25, Jan 1988   page(s) 46

There are mounds of cheapies on the racks this Chrimble, some good, some indifferent and some terminally pitiful. We asked the Joystick Jugglers for their thoughts (the printable ones, at least) on some of the more recent offerings...

Players
£1.99
Reviewer: Tony Worrall

Flip-screened multi-platform arcade adventure in which you (ass a maintenance droid) must repair several processing units within a set time limit. The well animated graphics are a treat for the eye, while the game itself is more than a mite playable. Bright, colourful, well designed and ever such good value.


REVIEW BY: Tony Worrall

Overall7/10
Transcript by Chris Bourne

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