REVIEWS COURTESY OF ZXSR

Arrow of Death Part 2
by Brian Howarth
Digital Fantasia
1983
Crash Issue 4, May 1984   page(s) 72

Producer: Digital Fantasia, 48K
£9.95
Author: Brian Howarth

Having collected the various bits of the magical arrow you find yourself on the fringes of the Marsh of Desolation, seeking the one man who is able to create the arrow whole, Arnid, the royal fletcher. With the arrow, you will then be able to undertake the defeat of the evil Xerdon, the monster who has stolen the Golden Baton's glow. Unfortunately, Xerdon's minions have kidnapped Ardid. Problems all the way of course. Overall CRASH rating 69%.


Overall69%
Transcript by Chris Bourne

Sinclair User Issue 36, Mar 1985   page(s) 36

ARROW OF DEATH (1 & 2)
Channel 8
Memory: 48K each
Price: £6.95

The two parts of Arrow of Death, each sold separately, form the sequel to the tale of the Golden Baton. This magic object, which once brought luck to the heroic world it presides over, has now become tainted by the evil of the sorcerer Xerdon. Crops wither, the land is sick, the people murmur.

In Part One you must gird your loins and head up country to seek out the pieces of an arrow - the only weapon which will destroy the magician provided it is made of the correct materials. You begin your journey in the deserted palace where the baton throbs with malevolence and despair.

The second program is a game in its own right and needs no data from the first. In this part you have found the pieces and must now take them to the only fletcher who can make the Arrow in the correct, magical, way. He has unfortunately already been captured by the agents of the evil one, so don't expect it to be easy.

The games have similar styles and feature graphics for many locations. You can switch between the text description and the picture by using the ENTER key - though the instructions don't tell you that, which may confuse the unwary.


REVIEW BY: Richard Price

Gilbert Factor6/10
Transcript by Chris Bourne

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