REVIEWS COURTESY OF ZXSR

The Lost Ruby
by Roy Dainty
Wrightchoice Software
1987
Your Sinclair Issue 23, Nov 1987   page(s) 80

FAX BOX
Title: The Lost Ruby
Publisher: Wrightchoice Software, PO Box 100, Troon, Ayrshire, Scotland KA10 6BD
Price: £3.95, mail order only

How I don't know if this is true or not, but the story behind The Lost Ruby is that in 1891 Queen Victoria hid a ruby somewhere on the isle of Wight, and though hundreds of people searched the island, the jewel was never discovered. When the Queen died, ten years later, the secret of the ruby's location died with her. If it is true... where's my bucket and spade and who's for a weekend in Cowes?

True or not, it's an interesting setting for an adventure, so it's a shame that this is the first disappointing release from Wright-choice. It's no disaster; but it's certainly no jewel. Most of the locations are real place names from the Isle of Wight, like Cowes, Ryde, Ventnor and so on, with all the little villages in between. You start at Sandown carrying some small change, 80p if you count it, but could I find an ice-cream man, just when I fancied one? An ice-cream that is. Could I heck as like!

You wander round the sights on the island, and try to find something to do. Finding a pass to get into places like the Castle and the Country Park helps. Using it, is a pain though. The fact that you're carrying the pass isn't enough, you must SHOW PASS as well. Then it's OK to ENTER ROBIN (The Robin Hill Country Park, the program won't accept ENTER PARK). Inside here and faced with east and west exits, I went WEST and was back outside the park again. Right, ENTER ROBIN, "You need a pass." Aargghh!

Not a downright disaster, as the problems can be solved, and the inclusion of helpful features like VERBS and NOUNS commands to show you most of the vocabulary available is welcome. There's WORDS/PICTURES and a SAVE to RAM option as well, but it would need a real ruby at the end of the quest to make me persevere with this one, when there are dozens and dozens of better adventures around.


REVIEW BY: Mike Gerrard

Graphics6/10
Text5/10
Value For Money6/10
Personal Rating6/10
Overall6/10
Transcript by Chris Bourne

Sinclair User Issue 67, Oct 1987   page(s) 39

Label: Wrightchoice Software
Price: £3.50
Memory: 48K/128K
Reviewer: Gary Rook

If you remember Kit Williams' book Masquerade, where the author hid a valuable piece of jewellery somewhere in Britain then published a book containing clues as to where it could be found, then you'll have a fair idea what this program is all about. The ideal in The Lost Ruby is much the same except there's no real jewel, and all the digging you are going to do will be on screen.

Basically, you chase round the Isle of Wight trying to track down the whereabouts of a ruby. No sooner have you walked out of Sandown than you're in Ryde. There's no real sense of journey; you don't feel like you have been or are going to real places The location descriptions don't help any, either. The graphics are almost as basic, and certainly as dull, as the test location descriptions.


REVIEW BY: Gary Rook

Overall4/10
Summary: Could have been a decent adventure. Next time, forget the travel-writing and concentrate on the game!

Transcript by Chris Bourne

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