REVIEWS COURTESY OF ZXSR

Super Spy
Richard Shepherd Software Ltd
1982
Crash Issue 1, Feb 1984   page(s) 64

Producer: Richard Shepherd, 48K
£6.50

Cross and recross the world in search of Dr Death's secret island lair. Full of coded messages and puzzles, mysterious packages, waitresses, hotel manager, taxi cab drivers and the like. Be wary of parcels and flowers that explode and watch out for Dr Death's horrid little midget. It could be a lively and fun game to play, but in the end it settles for more confusion which tends to wear the player down. If you like this type of game, probably worth it.


Transcript by Chris Bourne

Crash Issue 2, Mar 1984   page(s) 65

Producer: Richard Shepherd, 48K
£6.50

Cross and recross the world in search of Dr Death's secret island lair. Full of coded messages and puzzles, mysterious packages, waitresses, hotel manager, taxi cab drivers and the like. Be wary of parcels and flowers that explode and watch out for Dr Death's horrid little midget. It could be a lively and fun game to play, but in the end it settles for more confusion which tends to wear the player down. If you like this type of game, probably worth it.


Transcript by Chris Bourne

Crash Issue 4, May 1984   page(s) 72

Producer: Richard Shepherd, 48K
£6.50

Cross and recross the world in search of Dr Death's secret island lair. Full of coded messages and puzzles, mysterious packages, waitresses, hotel manager, taxi cab drivers and the like. Be wary of parcels and flowers that explode and watch out for Dr Death's horrid little midget. It could be a lively and fun game to play, but in the end it settles for more confusion which tends to wear the player down. If you like this type of game, probably worth it.


Transcript by Chris Bourne

All information in this page is provided by ZXSR instead of ZXDB