You enter the Buffer Micro shop in order to discover what goes on behind the scenes. Unfortunately, it's not possible to leave until you locate your missing credit cards and the beastly staff insist on you buying your way out.
Frank: It's refreshing to come across an adventure with a theme that's quite different from all the others... it's just a pity there are no graphics. The humour is good. HIT
Ian: An adventure behind the closed doors of a well-known, south London computer shop is a very good idea and this one is particularly well executed; very playable and difficult. HIT
Phil: While the idea behind this game is fairly good, it docs suffer from being text-only and the overall presentation is average. It also takes a long time to escape. MISS
Frank | Hit |
---|---|
Ian | Hit |
Phil | Miss |
Memory: 48K
Price: £6.95
Buffer Micro has not strayed very far from home to find a setting for Buffer Adventure for 48K Spectrum. It has used its shop as the major location, though if some parts of it are really as structurally unsound as they prove to be in the program, the staff had better take care. The adventure is pure text, designed on the Quill interpreter.
You must search through the shop network of apparently ruinous rooms for a credit card. When you find it you will naturally be able to buy all the electronic goodies you have always wanted. The crumbling emporium has a number of staff members around who, even if they are swinging from the chandeliers, may help or aggravate you in some way. A tip - watch for moody Mike, a dangerous chap to cross.
The program style is amusing and reasonably intricate in the difficulties to be overcome. If becoming severely puzzled is the sign of a reasonable adventure, this program meets that test. There is every chance you will be spending a long time working out what to do with a sheep. A sheep?
Gilbert Factor | 6/10 |
---|
All information in this page is provided by ZXSR instead of ZXDB