Codename MAT II |
|
Release Date | 1984 |
Original Publisher | Domark Ltd (UK) |
Min. Hardware | ZX-Spectrum 48K |
Language | English |
Genre | Arcade Game: Shoot-em-up |
Max. Players | 1 |
Original Price | £8.95 |
Controls | Cursor, Interface 2 (right), Kempston Joystick |
Themes | Hyperspace/Warp |
Other Platforms | Amstrad CPC, Commodore 64 |
Average mag. score | 67.00% (3 reviews) |
Martijn's WoS score | 77.8% (42 votes) |
#1 - Bug-Byte Software Ltd (UK) | (1984) |
Derek Brewster (UK) | - ? | ||
Steinar Lund (Norway) | - Inlay/Poster Art |
1. | Codename MAT | (1984) | by Micromega (UK) | |
2. | Codename MAT II | (1984) | by Domark Ltd (UK) |
Full version in | A View To A Kill Pack | (1986) | by Paxman Promotions (UK) | ||
Full version in | Now Games 3 | (1986) | by Virgin Games Ltd (UK) |
Filename | Release | Machine | Scheme | Language | Comments | |
![]() | CodenameMATII.tap.zip | Original | ZX-Spectrum 48K | (???) | English | |
![]() | CodenameMATII.tzx.zip | Original | ZX-Spectrum 48K | (None) | English | |
![]() | CodenameMATII(Bug-ByteSoftwareLtd).tzx.zip | #1 | ZX-Spectrum 48K | (None) | English |
Filename | Size | Release | Type | Language | Comments | |
CodenameMATII.scr | 6,912 | Original | Loading screen | |||
CodenameMATII.gif | 3,460 | Original | Running screen | |||
CodenameMATII.jpg | 506,069 | Original | Inlay - Front | - Clamshell case (small) | ||
CodenameMATII_Tape.jpg | 70,410 | Original | Media scan | |||
CodenameMATII_Tape_2.jpg | 26,105 | Original | Media scan | |||
CodenameMATII.txt | 16,664 | Original | Instructions | English | ||
CodenameMATII(EN).pdf | 286,481 | Original | Instructions | English | ||
CodenameMATII.jpg | 144,996 | Original | Advertisement | |||
Codename MAT II (1984)(Domark).pok | 29 | Original | POK pokes file | |||
CodenameMATII(Bug-ByteSoftware).jpg | 239,136 | #1 | Inlay - Front | - Single jewel case | ||
CodenameMATII(Bug-ByteSoftware)_Tape.jpg | 95,343 | #1 | Media scan | |||
CodenameMATII(Bug-ByteSoftwareLtd).txt | 13,750 | #1 | Instructions | English | ||
CodenameMATII_Bug-ByteSoftware_Instructions.pdf | 75,796 | #1 | Instructions |
C&VG (Computer & Video Games) | issue #48-1985/Oct | page 26 | - Review | |
Computer Gamer | issue #6-1985/Sep | page 60 | - Review | |
Crash | issue v.1 #20-1985/Sep | page 112 | - Review: 81% | |
MicroHobby | issue #53-1985/Nov | page 14 | - Review - Nuevo | |
Popular Computing Weekly | issue v.4 #36-1985/Sep/5 special "week#1" | page 43 | - Review | |
Sinclair User | issue #43-1985/Oct | page 34 | - Review: 3/5 | |
Your Computer | issue v.5 #12-1985/Dec | page 41 | - Review: 3/5 | |
Your Spectrum | issue #20-1985/Nov | page 55 | - Review |
Home Computing Weekly | issue #130-1985/Sep/17 special "week#3" | page 9 | - News/Note |
C&VG (Computer & Video Games) | issue #47-1985/Sep | page 14 | - Full-page ad | |
Computer Gamer | issue #6-1985/Sep | page 17 | - Full-page ad | |
Crash | issue v.1 #20-1985/Sep | page 33 | - Full-page ad | |
Crash | issue v.1 #21-1985/Oct | page 67 | - Full-page ad | |
Popular Computing Weekly | issue v.4 #34-1985/Aug/22 special "week#4" | page 11 | - Full-page ad | |
Popular Computing Weekly | issue v.4 #36-1985/Sep/5 special "week#1" | page 8 | - Full-page ad | |
Sinclair User | issue #42-1985/Sep | page 25 | - Full-page ad | |
Your Spectrum | issue #20-1985/Nov | page 16 | - Full-page ad |
Crash | issue v.1 #48-1988/Jan special "Christmas Special 1987/88" | page 34 | - Review - Crash - Compilation (A View To A Kill Pack) | |
Sinclair User | issue #57-1986/Dec | page 60 | - Review: 3/5 (Now Games 3) | |
ZX Computing | issue #32-1986/Dec | page 38 | - Review (Now Games 3) |
Crash | issue v.1 #33-1986/Oct | page 131 | - News/Note - ref. "Now Games II" (Now Games 3) | |
Crash | issue v.1 #34-1986/Nov | page 13 | - News/Note (Now Games 3) | |
Crash | issue v.1 #48-1988/Jan special "Christmas Special 1987/88" | page 34 | - Feature - Christmas Compilations (A View To A Kill Pack) | |
Popular Computing Weekly | issue v.5 #40-1986/Oct/2 special "week#1" | page 53 | - News/Note (Now Games 3) | |
Sinclair User | issue #56-1986/Nov | page 116 | - Preview (Now Games 3) | |
ZX Computing | issue #31-1986/Nov | page 5 | - News/Note (Now Games 3) |
C&VG (Computer & Video Games) | issue #61-1986/Nov | page 12 | - Full-page ad (Now Games 3) | |
Crash | issue v.1 #34-1986/Nov | page 77 | - Full-page ad (Now Games 3) | |
Popular Computing Weekly | issue v.5 #40-1986/Oct/2 special "week#1" | page 7 | - Full-page ad (Now Games 3) | |
Popular Computing Weekly | issue v.5 #41-1986/Oct/9 special "week#2" | page 9 | - Full-page ad (Now Games 3) | |
ZX Computing | issue #31-1986/Nov | page 45 | - Full-page ad (Now Games 3) | |
ZX Computing | issue #32-1986/Dec | page 91 | - Full-page ad (Now Games 3) |
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