Dungeon of Ymir |
Release Date | 1985 |
Original Publisher | |
Min. Hardware | ZX81 16K |
Language | English |
Genre | Adventure Game: Graphic |
Max. Players | 1 |
ZX81 Enhanced Graphics | ZX81 Hi-res: WRX (Modified RAM Pack) |
Fred Nachbaur | - ? |
This is one of my all-time favourite games, and not just because I wrote it. It's your basic D&D style game, but more action-oriented. Nine levels that get harder as you go along, 8 kinds of monsters (each in two variants), objects, spells, an oracle, all the usual stuff. And all in a mere 16K of very compact Z80 machine code. Considering it's interrupt driven monster-move system, it's amazing it runs in ZX Emulator, albeit sometimes a bit choppy compared to a real ZX81. Also download YM-DUNGN.ZIP which lets you design your own dungeon layout. |
Filename | Release | Machine | Scheme | Language | Comments | |
DungeonOfYmir.p.zip | Original | ZX81 16K | (None) | English |
Filename | Size | Release | Type | Language | Comments | |
0032014-run-1.scr | 6,912 | Original | Running screen | English | ||
0032014-run-2.scr | 6,912 | Original | Running screen | English | ||
0032014-run-3.scr | 6,912 | Original | Running screen | English |
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