Dungeon of Ymir
Release Date  1985
Original Publisher  
Min. Hardware  ZX81 16K
Language  English
Genre  Adventure Game: Graphic
Max. Players  1
ZX81 Enhanced Graphics  ZX81 Hi-res: WRX (Modified RAM Pack)

Authors/Contributors
     Fred Nachbaur - ?

Remarks
     This is one of my all-time favourite games, and not just because I wrote it. It's your basic D&D style game, but more action-oriented. Nine levels that get harder as you go along, 8 kinds of monsters (each in two variants), objects, spells, an oracle, all the usual stuff. And all in a mere 16K of very compact Z80 machine code. Considering it's interrupt driven monster-move system, it's amazing it runs in ZX Emulator, albeit sometimes a bit choppy compared to a real ZX81. Also download YM-DUNGN.ZIP which lets you design your own dungeon layout.

Main File Downloads
     FilenameReleaseMachineSchemeLanguageComments
 DungeonOfYmir.p.zipOriginalZX81 16K(None)English

Additional File Downloads
     FilenameSizeReleaseTypeLanguageComments
     0032014-run-1.scr6,912OriginalRunning screenEnglish
     0032014-run-2.scr6,912OriginalRunning screenEnglish
     0032014-run-3.scr6,912OriginalRunning screenEnglish

Magazine References
     Time Designsissue v.3 #1page 6- News/Note
     ZX Computingissue #34-1987/Febpage 18- News/Note

Magazine Advertisements
     T-S Horizonsissue #20page 8- Advert

Links
     MobyGames(Information - in English)
     Spectrum 2.0(User Reviews)
     The TZX Vault(Software Preservation)
     ZX-Art(Spectrum Graphics)
     ZXInfo(ZXDB Front End)
     Every Game Going(Multi-Platform Archive)
     World Of Spectrum Classic(Spectrum Archive)
     Spectrum Computing(MAIN VIEW)