Movie
Aliases  M.O.V.I.E.
MOVIE
Release Date  1986
Original Publisher  Imagine Software Ltd (UK)
Min. Hardware  ZX-Spectrum 48K
Language  English
Genre  Adventure Game: Graphic
Max. Players  1
Original Price  £7.95
Graphical Views  Isometric 3D Graphics
Controls  Cursor, Interface 2 (right), Kempston Joystick
Themes  Detective/Crime Investigation
Other Platforms  Amstrad CPC
Average mag. score  85.75% (4 reviews)
Martijn's WoS score  85.1% (210 votes)

Re-releases
     #1 - Erbe Software S.A. (Spain)(1986)

Authors/Contributors
     Dusko Dimitrijevic (Croatia) - Code, Game Design/Concept
     Mario Mandic (Croatia) - Code
     Dragoljub Andjelkovic (Serbia) - In-game Graphics
     F. David Thorpe [Frederick David Thorpe] (UK) - Load Screen
     Bob Wakelin - Inlay/Poster Art

Review Awards
     "C+VG Game of the Month"at C&VG (Computer & Video Games)issue #53 - 1986/Marpage 17
     "Crash Smash"at Crashissue v.1 #26 - 1986/Marpage 20
     "Sinclair User Classic"at Sinclair Userissue #48 - 1986/Marpage 58
     "Your Sinclair Megagame"at Your Sinclairissue #3 - 1986/Marpage 72
     "ZX Computing Monster Hit"at ZX Computingissue #24 - 1986/Aprpage 53

Remarks
     After returning to his country, Dusko worked six months in his new program. He recalls: "We looked at the Ultimate games to imagine how they did it. When I say 'us', I mean Mario Mandic and myself. Mandic was a high school student at the time. The game design was mine, but the programming was done by both of us. You can find out many things just by watching the game. We did the algorithms and math that underpinned the engine of the game, and I think on a couple of occasions we took different paths than those followed by Ultimate. Especially in relation to buffering and dumping elements on the screen. I was always very confident in the efficiency of my code, so I believed that my graphical functions would be faster than anyone else's. Presumptuous, I know. I had studied the Manic Miner code before and was not impressed: it was a fantastic game, revolutionary and a lot of fun at the time, but the code seemed just… correct. I preferred to make my own code."

Compilations
     Full version inDixons Premier Collection for Your +2(1988)by Dixons (UK)
     Full version inLos 40 Principales Vol. 3(1987)by Erbe Software S.A. (Spain)
     Full version inYour Sinclair issue 37: Smash Tape 13(1989/Jan)by Magazine Your Sinclair - covertape from issue #37 - 1989/Jan
     Unauthorized version inLoad 'n' Run issue 58(1989/Mar)by Magazine Load 'n' Run - covertape from issue #58 - 1989/Mar- titled "Investiga"

Main File Downloads
     FilenameReleaseMachineSchemeLanguageComments
Movie.tap.zipOriginalZX-Spectrum 48K(???)English
 Movie.tzx.zipOriginalZX-Spectrum 48K(SpeedLock 1)English
 Movie(ErbeSoftwareS.A.).tzx.zip#1ZX-Spectrum 48K(Unspecified custom loader)English

Additional File Downloads
     FilenameSizeReleaseTypeLanguageComments
     Movie.scr6,912OriginalLoading screen
     Movie.gif4,610OriginalRunning screen
     Movie.jpg949,619OriginalInlay - Front
     movie.txt3,371OriginalInstructions
     Movie.txt6,094OriginalInstructionsEnglish
     Movie.jpg524,697OriginalScanned instructionsEnglish
     Movie.gif127,778OriginalGame map
     Movie.jpg304,307OriginalGame map
     Movie_2.jpg451,037OriginalGame map
     Movie_3.jpg74,385OriginalGame map
     Movie_4.jpg613,835OriginalGame map
     Movie_5.png413,291OriginalGame map
     Movie_OriginalArtwork.jpg66,748OriginalOriginal artwork
     Movie.jpg188,700OriginalAdvertisement
     movie.rzx0OriginalRZX playback file - Recorded by Fil (with rollback)
     Movie (1986)(Imagine Software).pok209OriginalPOK pokes file
     Movie_DesignDocuments.zip2,603,282Original? - Design documents
     Movie_LaserBasicAdvert-Back.jpg157,841Original? - Laser Basic advert
     Movie_LaserBasicAdvert-Front.jpg151,716Original? - Laser Basic advert
     Movie(ErbeSoftwareS.A.).jpg105,505#1Inlay - Front
     Movie(ErbeSoftwareS.A.).pdf19,894#1InstructionsSpanish
     Movie(ErbeSoftwareS.A.).jpg523,357#1Advertisement

Magazine Reviews
     ACE (Advanced Computer Entertainment)issue #12-1988/Seppage 78- Review
     C&VG (Computer & Video Games)issue #53-1986/Marpage 17- Review
     Computer Gamerissue #12-1986/Marpage 63- Review
     Crashissue v.1 #26-1986/Marpage 20- Review: 93%
     MicroHobbyissue #73-1986/Aprpage 10- Review - Nuevo
     Popular Computing Weeklyissue v.5 #6-1986/Feb/6 special "week#1"page 36- Review
     Sinclair Userissue #48-1986/Marpage 58- Review: 5/5
     Your Computerissue v.6 #4-1986/Aprpage 46- Review: 3/5
     Your Sinclairissue #3-1986/Marpage 72- Review: 9/10
     ZX Computingissue #24-1986/Aprpage 53- Review

Magazine References
     ACE (Advanced Computer Entertainment)issue #12-1988/Seppage 77- Feature - Watching The Detectives
     C&VG (Computer & Video Games)issue #53-1986/Marpage 58- CompoEntry
     C&VG (Computer & Video Games)issue #57-1986/Jul supplement "IDEAS Central Handbook No. 1"page 18- Tips
     C&VG (Computer & Video Games)issue #57-1986/Jul supplement "IDEAS Central Handbook No. 1"page 19- Map
     Crashissue v.1 #28-1986/Maypage 65- Tips
     Crashissue v.1 #29-1986/Junpage 65- Tips
     Crashissue v.1 #30-1986/Julpage 68- Map
     MicroHobbyissue #73-1986/Aprpage 16- Map - Mapa
     MicroHobbyissue #77-1986/Maypage 26- Feature - Justicieros
     MicroHobbyissue #116-1987/Febpage 20- Tips - Tokes
     MicroHobbyissue #118-1987/Marpage 30- Tips - Tokes
     MicroHobbyissue #126-1987/Aprpage 29- Tips - Tokes
     MicroHobbyissue #127-1987/Maypage 29- Tips - Tokes
     MicroHobbyissue #142-1987/Seppage 29- Tips - Tokes
     MicroHobbyissue #154-1987/Novpage 33- Tips - Tokes
     MicroHobbyissue #164-1988/Marpage 66- Tips - Tokes
     Popular Computing Weeklyissue v.5 #11-1986/Mar/13 special "week#2"page 6- Letters
     Popular Computing Weeklyissue v.5 #15-1986/Apr/10 special "week#2"page 8- Letters
     SSD-IIissue 1999/Seppage 0- Information
     Sinclair Userissue #51-1986/Junpage 19- Map
     Sinclair Userissue #51-1986/Junpage 19- Tips
     Sinclair Userissue #52-1986/Julpage 19- Tips
     Your Sinclairissue #3-1986/Marpage 38- CompoEntry
     Your Sinclairissue #5-1986/Maypage 44- Map
     Your Sinclairissue #6-1986/Junpage 80- CompoResult
     Your Sinclairissue #10-1986/Octpage 18- Tips
     Your Sinclairissue #37-1989/Janpage 20- CoverGame
     Your Sinclairissue #44-1989/Augpage 32- Tips
     Your Sinclairissue #48-1989/Decpage 38- Tips
     Your Sinclairissue #52-1990/Aprpage 35- Tips
     Your Sinclairissue #56-1990/Augpage 30- Tips

Magazine Advertisements
     C&VG (Computer & Video Games)issue #53-1986/Marpage 84- Full-page ad
     C&VG (Computer & Video Games)issue #57-1986/Julpage 12- Advert
     Computer Gamerissue #12-1986/Marpage 99- Full-page ad
     Computer Gamerissue #16-1986/Julpage 46- Advert
     Crashissue v.1 #25-1986/Febpage 75- Full-page ad
     Crashissue v.1 #27-1986/Aprpage 70- Full-page ad
     Crashissue v.1 #29-1986/Junpage 36- Advert
     Crashissue v.1 #30-1986/Julpage 4- Advert
     Crashissue v.1 #32-1986/Seppage 4- Advert
     Sinclair Userissue #47-1986/Febpage 132- Full-page ad
     Sinclair Userissue #49-1986/Aprpage 45- Full-page ad
     Sinclair Userissue #53-1986/Augpage 64- Advert
     Your Sinclairissue #4-1986/Aprpage 34- Full-page ad
     Your Sinclairissue #8-1986/Augpage 8- Advert
     Your Sinclairissue #9-1986/Seppage 96- Advert

Links
     MobyGames(Information - in English)
     RZX Archive(Information - in English)
     RZX Archive - YouTube(Information - in English)
     Speccy Screenshot Maps(Information - in English)
     The Tipshop(Information - in English)
     UVL(Information - in English)
     ZX Spectrum Reviews(Magazine Reviews)
     Spectrum 2.0(User Reviews)
     The TZX Vault(Software Preservation)
     ZX-Art(Spectrum Graphics)
     ZXInfo(ZXDB Front End)
     Every Game Going(Multi-Platform Archive)
     New World Of Spectrum(Spectrum Archive)
     Original World Of Spectrum(Spectrum Archive)
     World Of Spectrum Classic(Spectrum Archive)
     Spectrum Computing(MAIN VIEW)