Between the Devil and the Deep Blue Sea |
Aliases | Hyde and Seek |
Release Date | never |
Original Publisher | Mikro-Gen Ltd (UK) |
Min. Hardware | ZX-Spectrum 48K |
Language | English |
Genre | Arcade Game: Adventure |
Max. Players | 1 |
Chris D. Smith (UK) | - ? |
Chris Smith started to work in the next Wally Week game in the series, but the project was abandoned. He recalls: "Some of the graphics were done (Wally asleep in the chair, the 'devil' Wally and the 'angel' Wally) - plus there were lots of graphics we could re-use. We wanted to remove as much attribute clash as possible, though, so a lot of the graphics would need to be changed to fit the attribute squares almost exactly. It had all the makings of a really, really good Wally game, bringing in something new (ok, a little like Everyones A Wally, but the gameplay was based on a different strategy). As for the name, 'Between the devil and the deep blue sea' was played with for a bit, but was a bit long. I did often just refer to it as 'The Wally Game' with people who needed to know what I was talking about. I've also got 'Hyde and Seek' scribbled on a piece of paper from around that time, I vaguely remember coming up with it, but I don't recall whether it was thought of as a good name at the time." |
Wally is asleep, and his conscience is out and about around the house. You can control either the 'bad Wally' or 'good Wally'. The good Wally goes around fixing things/cleaning up after the bad Wally, or the bad Wally goes around breaking/messing things up for the good Wally. |
1. | Automania | (1984) | by Mikro-Gen Ltd (UK) | |
2. | Pyjamarama | (1984) | by Mikro-Gen Ltd (UK) | |
3. | Everyone's a Wally | (1985) | by Mikro-Gen Ltd (UK) | |
4. | Herbert's Dummy Run | (1985) | by Mikro-Gen Ltd (UK) | |
5. | Three Weeks in Paradise | (1986) | by Mikro-Gen Ltd (UK) | |
6. | Between the Devil and the Deep Blue Sea | by Mikro-Gen Ltd (UK) |
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