AstroPizza
Release Date  1985
Original Publisher  Magazine C&VG (Computer & Video Games) - type-in from issue 1985 special "Yearbook"
Min. Hardware  ZX-Spectrum 16K
Language  English
Genre  Arcade Game: Shoot-em-up
Max. Players  1
Native Programming Languages  Sinclair BASIC

Authors/Contributors
     Mark Tuck (UK) - Code, Game Design/Concept

Summary
     You are the new chef of the Galactic Pizzeria. The house speciality is the giant astropizza which is made from the mutant vegetables which roam throughout outer space. To make an astropizza, they must be shot in the right order, although points are scored for everything hit, with the highest scores going for hitting mushrooms. The graphic display on the right of the screen shows how far you have progressed in making the astropizza. Your craft Vino 1 is armed with plasma and runs on cheap red wine which can be replenished by shooting the passing wine glasses. If you run out of plonk your ship will be unable to move but will still be capable of firing plasma bolts.
After the main program there follows a short three line program which, when listed, shows the lines to change in order to use Kempston Joystick. Delete line 50, 55 and 60 in the main program and type MERGE. Press ENTER and start the joystick program.

Main File Downloads
     FilenameReleaseMachineSchemeLanguageComments
AstroPizza.tap.zipOriginalZX-Spectrum 16K(None)English

Additional File Downloads
     FilenameSizeReleaseTypeLanguageComments
     0038796-run-1.scr6,912OriginalRunning screen
     0038796-open-1.scr6,912OriginalOpening screen

Magazine References
     C&VG (Computer & Video Games)issue 1985 special "Yearbook"page 116- Type-in (original)

Links
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