Popeye 2018 |
|
Release Date | 2018 |
Original Publisher | Gabriele Amore (Italy) |
Min. Hardware | ZX-Spectrum 48K |
Language | English |
Genre | Arcade Game: Action |
Max. Players | 1 |
Authored with | Arcade Game Designer |
Derived from | Popeye |
Graphical Views | Side-view 2D Graphics |
Controls | Interface 2 (right), Kempston Joystick |
Gabriele Amore (Italy) | - ? |
Filename | Release | Machine | Scheme | Language | Comments | |
![]() | Popeye2018(L1).tap.zip | Original | ZX-Spectrum 48K | (None) | English | - Level 1 |
![]() | Popeye2018(L2).tap.zip | Original | ZX-Spectrum 48K | (None) | English | - Level 2 |
![]() | Popeye2018(L3).tap.zip | Original | ZX-Spectrum 48K | (None) | English | - Level 3 |
Filename | Size | Release | Type | Language | Comments | |
Popeye2018-LOAD-1.scr | 6,912 | Original | Loading screen | |||
Popeye2018-RUN-1.scr | 6,912 | Original | Running screen | |||
Popeye2018_SourceCode.zip | 2,207,534 | Original | Source code | - Development material |
Spectrum 2.0 | (User Reviews) | |
The TZX Vault | (Software Preservation) | |
ZX-Art | (Spectrum Graphics) | |
ZXInfo | (ZXDB Front End) | |
Every Game Going | (Multi-Platform Archive) | |
World Of Spectrum Classic | (Spectrum Archive) | |
Spectrum Computing | (MAIN VIEW) |