Breakthru |
|
Release Date | 1986 |
Original Publisher | U.S. Gold Ltd (UK) |
Min. Hardware | ZX-Spectrum 48K |
Language | English |
Genre | Arcade Game: Shoot-em-up |
Max. Players | 1 |
Original Price | £8.99 |
Features | Dynamic Loading Screen, Short Game (<3min) |
Controls | Cursor, Interface 2 (right), Kempston Joystick |
Tie-in Licences | BreakThru (Arcade coin-op) from Data East USA Inc (USA) |
Other Platforms | Amiga, Amstrad CPC, Commodore 64, NES |
Average mag. score | 48.60% (5 reviews) |
Martijn's WoS score | 58% (32 votes) |
#1 - Erbe Software S.A. (Spain) | (1986) |
Paul Houbart (UK) | - ? | ||
Simon Butler (UK) | - ? | ||
Dawn Drake (UK) | - ? | ||
Noel Hines (UK) | - ? |
"ZX Computing Globert" | at ZX Computing | issue #34 - 1987/Feb | page 38 |
Your car is invincible while jumping therefore you can win the game simply holding the JUMP key. |
Full version in | 3 Coin Op Classics | (1987) | by U.S. Gold Ltd (UK) | ||
Full version in | Coin-Op Connexion | (1987) | by U.S. Gold Ltd (UK) | ||
Full version in | Data East's Arcade Alley | (1988) | by U.S. Gold Ltd (UK) | ||
Full version in | El Lingote | (1987) | by Erbe Software S.A. (Spain) | ||
Full version in | Los 40 Principales Vol. 5 | (1987) | by Erbe Software S.A. (Spain) | ||
Full version in | The Gold Collection III | (1987) | by U.S. Gold Ltd (UK) |
Filename | Release | Machine | Scheme | Language | Comments | |
![]() | Breakthru.tap.zip | Original | ZX-Spectrum 48K | (???) | English | |
Breakthru.tzx.zip | Original | ZX-Spectrum 48K | (Alkatraz Protection System) | English | ||
Breakthru(MediumCase)(ErbeSoftwareS.A.).tzx.zip | #1 | ZX-Spectrum 48K | (Alkatraz Protection System) | English | - (Medium Case) | |
Breakthru(SmallCase)(ErbeSoftwareS.A.).tzx.zip | #1 | ZX-Spectrum 48K | (Alkatraz Protection System) | English | - (Small Case) |
Filename | Size | Release | Type | Language | Comments | |
Breakthru.scr | 6,912 | Original | Loading screen | |||
Breakthru.gif | 6,844 | Original | Running screen | |||
Breakthru_Front.jpg | 655,053 | Original | Inlay - Front | |||
Breakthru_Back.jpg | 337,793 | Original | Inlay - Back | |||
Breakthru.txt | 1,065 | Original | Instructions | English | ||
Breakthru.jpg | 194,651 | Original | Advertisement | |||
breakthru.rzx | 0 | Original | RZX playback file | - Recorded by Daren (with rollback) | ||
Breakthru (1986)(US Gold).pok | 92 | Original | POK pokes file | |||
Breakthru(ErbeSoftwareS.A.).jpg | 72,276 | #1 | Inlay - Front | |||
Breakthru(ErbeSoftwareS.A.)_2.jpg | 126,727 | #1 | Inlay - Front | |||
Breakthru(ErbeSoftwareS.A.).pdf | 22,805 | #1 | Instructions | Spanish | ||
Breakthru(ErbeSoftwareS.A.).jpg | 278,315 | #1 | Advertisement |
C&VG (Computer & Video Games) | issue #63-1987/Jan | page 28 | - Review | |
Computer Gamer | issue #22-1987/Jan | page 31 | - Review | |
Crash | issue v.1 #36-1987/Jan special "Christmas Special 1986/87" | page 175 | - Review: 43% | |
MicroHobby | issue #109-1986/Dec | page 16 | - Review - Nuevo | |
Sinclair User | issue #58-1987/Jan | page 31 | - Review: 4/5 | |
Your Computer | issue v.7 #2-1987/Feb | page 46 | - Review: 2/5 | |
Your Sinclair | issue #13-1987/Jan | page 52 | - Review: 4/10 | |
Your Sinclair | issue #23-1987/Nov | page 64 | - Review: 4/10 | |
ZX Computing | issue #34-1987/Feb | page 38 | - Review: Good |
C&VG (Computer & Video Games) | issue #59-1986/Sep | page 8 | - News/Note | |
C&VG (Computer & Video Games) | issue #61-1986/Nov | page 8 | - News/Note | |
Computer Gamer | issue #18-1986/Sep | page 6 | - News/Note | |
Crash | issue v.1 #36-1987/Jan special "Christmas Special 1986/87" | page 103 | - Tips | |
Crash | issue v.1 #40-1987/May | page 79 | - Tips | |
Crash | issue v.1 #91-1991/Aug | page 49 | - Tips | |
MicroHobby | issue #117-1987/Feb | page 26 | - Tips - Tokes | |
MicroHobby | issue #119-1987/Mar | page 23 | - Tips - Tokes | |
Sinclair User | issue #60-1987/Mar | page 11 | - Tips | |
Your Computer | issue v.6 #9-1986/Sep | page 18 | - News/Note | |
Your Sinclair | issue #12-1986/Dec | page 9 | - News/Note | |
ZX Computing | issue #29-1986/Sep | page 4 | - News/Note |
C&VG (Computer & Video Games) | issue #61-1986/Nov | page 140 | - Full-page ad | |
C&VG (Computer & Video Games) | issue #62-1986/Dec | page 92 | - Full-page ad | |
Crash | issue v.1 #34-1986/Nov | page 68 | - Full-page ad | |
Crash | issue v.1 #35-1986/Dec | page 131 | - Advert | |
Crash | issue v.1 #36-1987/Jan special "Christmas Special 1986/87" | page 161 | - Advert | |
Sinclair User | issue #56-1986/Nov | page 94 | - Full-page ad | |
Sinclair User | issue #57-1986/Dec | page 52 | - Full-page ad | |
Sinclair User | issue #58-1987/Jan | page 65 | - Advert | |
Your Sinclair | issue #11-1986/Nov | page 111 | - Full-page ad | |
Your Sinclair | issue #13-1987/Jan | page 129 | - Advert | |
Your Sinclair | issue #14-1987/Feb | page 105 | - Advert |
Crash | issue v.1 #52-1988/May | page 36 | - Review - Crash - Compilation (Data East's Arcade Alley) | |
Sinclair User | issue #67-1987/Oct | page 39 | - Review: 6/10 (3 Coin Op Classics) | |
Sinclair User | issue #75-1988/Jun | page 67 | - Review: 4/10 (Data East's Arcade Alley) | |
Your Sinclair | issue #23-1987/Nov | page 64 | - Review: 6/10 (3 Coin Op Classics) |
Crash | issue v.1 #52-1988/May | page 36 | - Feature - Spring Surprises (compilations) (Data East's Arcade Alley) | |
Popular Computing Weekly | issue v.6 #32-1987/Aug/14 special "week#2" | page 45 | - News/Note - ref. "Coin-Op Classics" (3 Coin Op Classics) |
ACE (Advanced Computer Entertainment) | issue #6-1988/Mar | page 64 | - Full-page ad (Data East's Arcade Alley) | |
ACE (Advanced Computer Entertainment) | issue #7-1988/Apr | page 39 | - Full-page ad (Data East's Arcade Alley) | |
C&VG (Computer & Video Games) | issue #77-1988/Mar | page 16 | - Full-page ad (Data East's Arcade Alley) | |
C&VG (Computer & Video Games) | issue #78-1988/Apr | page 80 | - Full-page ad (Data East's Arcade Alley) | |
Crash | issue v.1 #51-1988/Apr | page 79 | - Full-page ad (Data East's Arcade Alley) | |
Sinclair User | issue #73-1988/Apr | page 9 | - Full-page ad (Data East's Arcade Alley) | |
The Games Machine | issue #4-1988/Mar | page 37 | - Full-page ad (Data East's Arcade Alley) | |
The Games Machine | issue #5-1988/Apr | page 108 | - Full-page ad (Data East's Arcade Alley) | |
Your Sinclair | issue #27-1988/Mar | page 100 | - Full-page ad (Data East's Arcade Alley) |
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