Little bugs in the database 2
Re: Little bugs in the database 2
https://spectrumcomputing.co.uk/index.p ... el_id=5443 - Gopov Vitaly is really Vitaliy Zverev from Chelyabinsk, Russia. Other aliases: Pastor, Manse.
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Re: Little bugs in the database 2
Haven't been reporting any errors as there is such a backlog already. However, these ones did jump out at me when I was using the site the other day...
The disk file listed as the +3 'Pegasus' release of the Hermitage....
https://spectrumcomputing.co.uk/index.p ... 96&id=6429
...is not the original Pegasus +3 release, but the much later, altered FSF Adventures re-release. The date is incorrect for that re-release, by the way, I will see if I can find the correct one in my archives.
(So the original Pegasus +3 release is missing from the archive)
Desmond & Gertrude and Aunt Velma is Coming to Tea
https://spectrumcomputing.co.uk/index.p ... 6&id=15446
was NOT re-released by The Guild. (Not for Spectrum) That reference should be deleted.
The disk file listed as the +3 'Pegasus' release of the Hermitage....
https://spectrumcomputing.co.uk/index.p ... 96&id=6429
...is not the original Pegasus +3 release, but the much later, altered FSF Adventures re-release. The date is incorrect for that re-release, by the way, I will see if I can find the correct one in my archives.
(So the original Pegasus +3 release is missing from the archive)
Desmond & Gertrude and Aunt Velma is Coming to Tea
https://spectrumcomputing.co.uk/index.p ... 6&id=15446
was NOT re-released by The Guild. (Not for Spectrum) That reference should be deleted.
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Re: Little bugs in the database 2
https://spectrumcomputing.co.uk/index.p ... l_id=11944
RSM Soft (Russia) seems to be a person, not a company. It's also from Ukraine, Chernigov.
RSM Soft (Russia) seems to be a person, not a company. It's also from Ukraine, Chernigov.
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Re: Little bugs in the database 2
https://spectrumcomputing.co.uk/index.p ... 6&id=35092
Please can you amend the Authors/Contributors section to define my role as Author and add in Einar Saukas as Contributor.
Also, when the game is launched via the qaop online emulator it attempts to run it in 128K mode which is not appropriate given that it's a 16K game. Since by design the game does not auto launch, the 128K Tape Loader starts after loading if a key is pressed (confusing to the uninitiated), whereas on the 48K it would show the listing as intended. qaop needs the parameter "~128" rather than "128".
The second screenshot is titled "running screen" but really it should be "program listing", similar to the way one liners are showcased at Digital Prawn's One Liners Page.
Thanks
Please can you amend the Authors/Contributors section to define my role as Author and add in Einar Saukas as Contributor.
Also, when the game is launched via the qaop online emulator it attempts to run it in 128K mode which is not appropriate given that it's a 16K game. Since by design the game does not auto launch, the 128K Tape Loader starts after loading if a key is pressed (confusing to the uninitiated), whereas on the 48K it would show the listing as intended. qaop needs the parameter "~128" rather than "128".
The second screenshot is titled "running screen" but really it should be "program listing", similar to the way one liners are showcased at Digital Prawn's One Liners Page.
Thanks
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Re: Little bugs in the database 2
Just flagging this for [mention]PeterJ[/mention] and [mention]4thRock[/mention] as it's website code related. Is this doable guys?patters wrote: ↑Thu Oct 10, 2019 10:41 pm Also, when the game is launched via the qaop online emulator it attempts to run it in 128K mode which is not appropriate given that it's a 16K game. Since by design the game does not auto launch, the 128K Tape Loader starts after loading if a key is pressed (confusing to the uninitiated), whereas on the 48K it would show the listing as intended. qaop needs the parameter "~128" rather than "128".
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- pavero
- Dynamite Dan
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Re: Little bugs in the database 2
Fixed!R-Tape wrote: ↑Fri Oct 11, 2019 9:09 amJust flagging this for @PeterJ and @4thRock as it's website code related. Is this doable guys?patters wrote: ↑Thu Oct 10, 2019 10:41 pm Also, when the game is launched via the qaop online emulator it attempts to run it in 128K mode which is not appropriate given that it's a 16K game. Since by design the game does not auto launch, the 128K Tape Loader starts after loading if a key is pressed (confusing to the uninitiated), whereas on the 48K it would show the listing as intended. qaop needs the parameter "~128" rather than "128".
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- Einar Saukas
- Bugaboo
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Re: Little bugs in the database 2
There's a file called "DesmondAndGertrude+AuntVelmaIsComingToTea(TheGuild).tzx.zip", that came from WoS.8BitAG wrote: ↑Tue Oct 08, 2019 8:13 am Desmond & Gertrude and Aunt Velma is Coming to Tea
https://spectrumcomputing.co.uk/index.p ... 6&id=15446
was NOT re-released by The Guild. (Not for Spectrum) That reference should be deleted.
Does it belong to the original release? If so, is it identical to v1, or v2, or is it a different version?
Re: Little bugs in the database 2
All three look pretty identical to me... I guess I could do a database comparison and see if there are any minute changes between them... perhaps there may have been a few spelling mistakes corrected. Although I doubt that. The difference between the two DTHS releases would actually be the inlays rather than the tape contents, irrc.Einar Saukas wrote: ↑Fri Oct 11, 2019 7:57 pmThere's a file called "DesmondAndGertrude+AuntVelmaIsComingToTea(TheGuild).tzx.zip", that came from WoS.8BitAG wrote: ↑Tue Oct 08, 2019 8:13 am Desmond & Gertrude and Aunt Velma is Coming to Tea
https://spectrumcomputing.co.uk/index.p ... 6&id=15446
was NOT re-released by The Guild. (Not for Spectrum) That reference should be deleted.
Does it belong to the original release? If so, is it identical to v1, or v2, or is it a different version?
If the third file does stay then it needs to drop "The Guild" label and "The Guild" re-release tag needs to be removed for the page. They didn't re-release any DTHS for Spectrum. Especially not in 1991. We were still selling them ourselves!
- Einar Saukas
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Re: Little bugs in the database 2
Is it possible that "The Guild" re-released it much later (just the date is wrong)?
Re: Little bugs in the database 2
No, they did not release the Spectrum version. Somebody has just got confused with the Commodore version.Einar Saukas wrote: ↑Fri Oct 11, 2019 9:54 pm Is it possible that "The Guild" re-released it much later (just the date is wrong)?
Re: Little bugs in the database 2
It looks like the site is using "48" as a parameter on the URL for the qaop emulator but this has no effect, it's still launching in 128K mode. The correct parameter for 48K mode is not "48", it's "~128" according to the help (somewhat unintuitively).
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Re: Little bugs in the database 2
Thanks [mention]patters[/mention]
I will take a look. Peter
I will take a look. Peter
Re: Little bugs in the database 2
I get 48K on PC, 128K on mobile.
Re: Little bugs in the database 2
[mention]patters[/mention] and [mention]R-Tape[/mention]
I have changed the code so that URL now comes out as:
http://torinak.com/qaop#~128#l=https:// ... KL2NMG.tap
Please can you test?
Just for [mention]pavero[/mention] who created code, the fIle changed was playonline.php
changed to:
I have changed the code so that URL now comes out as:
http://torinak.com/qaop#~128#l=https:// ... KL2NMG.tap
Please can you test?
Just for [mention]pavero[/mention] who created code, the fIle changed was playonline.php
Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "48" : "128";
Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "~128" : "128";
Re: Little bugs in the database 2
There's a new bug though (in ZXDB) regarding Line. These two entries need merging:
https://spectrumcomputing.co.uk/index.p ... 6&id=35092
https://spectrumcomputing.co.uk/index.p ... 6&id=34339
https://spectrumcomputing.co.uk/index.p ... 6&id=35092
https://spectrumcomputing.co.uk/index.p ... 6&id=34339
Re: Little bugs in the database 2
Hi PeterJ, yes that's working as expected now. Thanks!PeterJ wrote: ↑Sat Oct 12, 2019 12:06 pm @patters and @R-Tape
I have changed the code so that URL now comes out as:
http://torinak.com/qaop#~128#l=https:// ... KL2NMG.tap
Please can you test?
Just for @pavero who created code, the fIle changed was playonline.php
changed to:Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "48" : "128";
Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "~128" : "128";
Re: Little bugs in the database 2
Can we make this the official spectrumcomputing "REVIEWED" tag?
(Don't worry—not really )
(Don't worry—not really )
Re: Little bugs in the database 2
Erm, has the above merge gone wrong? When I look up the ZXDB entry for Line now I get a load of broken links (no images) and the emulator links don't work.R-Tape wrote: ↑Sat Oct 12, 2019 6:08 pm There's a new bug though (in ZXDB) regarding Line. These two entries need merging:
https://spectrumcomputing.co.uk/index.p ... 6&id=35092
https://spectrumcomputing.co.uk/index.p ... 6&id=34339
Re: Little bugs in the database 2
I'm pretty sure it will come good when [mention]PeterJ[/mention] installs the update at SC. There's just been a new ZXDB update and the screenshots have probably been changed at source, but the DB doesn't match them yet.patters wrote: ↑Mon Oct 14, 2019 10:55 amErm, has the above merge gone wrong? When I look up the ZXDB entry for Line now I get a load of broken links (no images) and the emulator links don't work.R-Tape wrote: ↑Sat Oct 12, 2019 6:08 pm There's a new bug though (in ZXDB) regarding Line. These two entries need merging:
https://spectrumcomputing.co.uk/index.p ... 6&id=35092
https://spectrumcomputing.co.uk/index.p ... 6&id=34339
Re: Little bugs in the database 2
Yes, will get that done this week. Focusing on forum software upgrade challenges currently.
Re: Little bugs in the database 2
Castle Master
is published by Domark, not Incentive (like Virtual Worlds and 3D Construction Kit)
- source: Domark logo on front of box, and reported here
from the instruction booklet:
Chris Andrew should have the role "Code"
Ian Andrew should have the role "Game Design/Concept"
Mike Salmon should have the role "In-Game Graphics"
Mel Croucher should have the role "Story Writing"
Paul Gregory and Sean Ellis should be added with the role "Code"
David Wyatt should be added with the role "Inlay/Poster Art"
"Team 7" should be added with the role "In-Game Graphics"
is published by Domark, not Incentive (like Virtual Worlds and 3D Construction Kit)
- source: Domark logo on front of box, and reported here
from the instruction booklet:
Chris Andrew should have the role "Code"
Ian Andrew should have the role "Game Design/Concept"
Mike Salmon should have the role "In-Game Graphics"
Mel Croucher should have the role "Story Writing"
Paul Gregory and Sean Ellis should be added with the role "Code"
David Wyatt should be added with the role "Inlay/Poster Art"
"Team 7" should be added with the role "In-Game Graphics"
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