Fixed double clicking on breakpoint addresses not moving to that address in disassembly
Fixed not being able to remove simple breakpoints
Fixed being able to add one zero length conditional breakpoint
+3 emulation now uses an official v4.1 ROM
Has anybody run this latest version of SpecEmu today?
In Spectrum 128K mode instead of the usual menu I got a list of well know virus names to select
ILOVEYOU
Melissa
WannaCry
...and a couple of others
and the copyright line began (c) 2022 Stuxnet.....
Didn't manage to get a screen shot as for a moment I really thought I had a virus so I shut it down, and it came back the same a couple of times then reverted back to normal...I'm telling the truth...@Woodster is this an April Fool?!
Then I just posted this and really thought for a second I'd sent it to the "Commodore Computing Forums"...until I realized I'd been fooled yet again!
@polomint If I understand correctly I believe that SpecEmu is coded directly in x86 assembler? which is an incredible feat in itself...in regards to any dodgy code, my virus checker goes crazy whenever I download a new version and I have to rescue the zip from quarantine and make the .exe an exception for it to leave the poor thing alone...superb emulator though, and I like that conditional breakpoints have arrived!
v3.2 build 25/06/22
-------------------
Debugger's cycle-accurate display update option now only displays pixels up to the raster location in the current frame
Debugger's Run To conditions correctly override +3 floppy controller breakpoints
Fixed right-hand edge corner curves being slightly wrong in fullscreen mode
Fixed RETI/RETN interrupt behaviour (thanks, Floh, ZjoyKiLer, Tony Brewer, Ped7g, ZXGuesser)
Added some (useless, atm :p) conditional breakpoint "documentation" (see "Conditional Breakpoints.txt") (it won't help you..)
Fixed a bug when saving .z80 snaps under certain circumstances (thanks, Arjun Nair)
Added PAC-MAN (+3) mode to the Tools menu (requires pacman.6e pacman.6f pacman.6h pacman.6j from the Midway ROM set in the pacman\roms\ folder)
Corrected the HALT behaviour
@Luzie, I cannot download it, I keep receiving a 504 Gateway Time-out error. Could you please share the ZIP file you downloaded with some file sharing service? Thanks.
Alessandro wrote: ↑Sun Oct 02, 2022 6:17 pm
@Luzie, I cannot download it, I keep receiving a 504 Gateway Time-out error. Could you please share the ZIP file you downloaded with some file sharing service? Thanks.
Am I doing something wrong or current SpecEmu doesn't support Kempston mouse?
DINPUT controllers are also ignored (XBox One BT gamepad works, but Hori Fighting Stick Mini arcade joystick is ignored)
REQUEST:
Would be also great a new option to remap keyboard keys to extra controller buttons for games requiring more than a single fire button (grenade, jump, kick, etc.)
hexaae wrote: ↑Sun Oct 02, 2022 6:31 pmAm I doing something wrong or current SpecEmu doesn't support Kempston mouse?
No, you are not doing anything wrong SpecEmu does not support Kempston mouse emulation. Among those who do are: Spectaculator, Es.pectrum, ZX Spin, Retro Virtual Machine, FUSE, ZX Spectrum 4, Inkspector 2, EightyOne, UnrealSpeccy, DSP, LnxSpectrum, RealSpectrum, MAME.
Older "specemu-3.2.b011022.zip" has been removed from: https://keybase.pub/woodywoodster/specemu/ so hopefully this means a new "Christmas Version" of SpecEmu will appear soon ...
btw. @Woodster you know: We all love you Spectrum-Emulator very much!