Elaborate death in games
Elaborate death in games
A few tropes in early spectrum games.. usually in those programmed in basic are elaborate death sequences.
The funeral march can often be heard in basic games.
Gravestones appearing at the site of one's death are also common.
Another early 8bit days trope was the player becoming an angel and flapping his wings until he disappeared off the top of the screen.
I can't remember any specific game titles, just the sequences themselves.
Can anyone remember the names of said games?
The funeral march can often be heard in basic games.
Gravestones appearing at the site of one's death are also common.
Another early 8bit days trope was the player becoming an angel and flapping his wings until he disappeared off the top of the screen.
I can't remember any specific game titles, just the sequences themselves.
Can anyone remember the names of said games?
Re: Elaborate death in games
Some of these are covered in this thread.Wall_Axe wrote: ↑Thu Nov 02, 2023 9:33 pm A few tropes in early spectrum games.. usually in those programmed in basic are elaborate death sequences.
The funeral march can often be heard in basic games.
Gravestones appearing at the site of one's death are also common.
Another early 8bit days trope was the player becoming an angel and flapping his wings until he disappeared off the top of the screen.
I can't remember any specific game titles, just the sequences themselves.
Can anyone remember the names of said games?
- PROSM
- Manic Miner
- Posts: 478
- Joined: Fri Nov 17, 2017 7:18 pm
- Location: Sunderland, England
- Contact:
Re: Elaborate death in games
Sir Lancelot has all three elements you mention. It takes ages for the animation to finish, you really need pokes to make the game bearable.
All software to-date
Working on something, as always.
Working on something, as always.
Re: Elaborate death in games
I like death animation in Bombscare. A dustpan and brush materialize out of air and promptly remove remains of your robot. What a technology, I would use something similar at home.
Proud owner of Didaktik M
- PeteProdge
- Bugaboo
- Posts: 3646
- Joined: Mon Nov 13, 2017 9:03 am
Re: Elaborate death in games
There's this really obscure platformer nobody has ever heard of. It results in a Monty Python style boot stomping on the player at the 'game over' scene.
One of the above sentences is a lie.
One of the above sentences is a lie.
Reheated Pixels - a combination of retrogaming, comedy and factual musing, is here!
New video: Nine ZX Spectrum magazine controversies - How Crash, Your Sinclair and Sinclair User managed to offend the world!
New video: Nine ZX Spectrum magazine controversies - How Crash, Your Sinclair and Sinclair User managed to offend the world!
Re: Elaborate death in games
I typed up a game from Sinclair Programs as a lad that featured just such a tedious death march made of a page of BEEP statements, and a screen full of gravestones. Perhaps you had too. You had to catch falling canonballs in a boat.
Re: Elaborate death in games
That, plus Greensleeves, must be some of the most 'Les Dawson-ed' tunes* in Speccy BASIC games.
* basically hitting wrong notes
My Speccy site: thirdharmoniser.com
Re: Elaborate death in games
bombscare and sir lancelot sound good
Re: Elaborate death in games
The very samePeterJ wrote: ↑Fri Nov 03, 2023 10:59 am This one @patters?
https://spectrumcomputing.co.uk/entry/3 ... Cannonball
Re: Elaborate death in games
Spy vs Spy has some pretty cool death animations. It's very comic-like, like a question mark pops up before a trap goes off.
POKE 23614,10: STOP 1..0 hold, SS/m/n colors, b/spc toggle