Regulus, a Proxima Soft game recovered, quite impressive!
Moderator: pavero
Regulus, a Proxima Soft game recovered, quite impressive!
Just saw it in youtube:
https://cs.speccy.cz/games/Regulus.zip
A great surprise, that makes me wonder how this game was still in the shelf of some programmer of the 90s and how could it be that it was not even listed as MIA before
https://cs.speccy.cz/games/Regulus.zip
A great surprise, that makes me wonder how this game was still in the shelf of some programmer of the 90s and how could it be that it was not even listed as MIA before
- Alessandro
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Re: Regulus, a Proxima Soft game recovered, quite impressive!
Well that's very impressive I must say! But is it that short too? Maybe it was just the first level of a larger title?
Re: Regulus, a Proxima Soft game recovered, quite impressive!
Great graphics, love the design of all the prehistoric critters.
Some sections seem to have a lot of enemies chucked at you, I can already tell I'd be rubbish at it...
Some sections seem to have a lot of enemies chucked at you, I can already tell I'd be rubbish at it...
My Speccy site: thirdharmoniser.com
- Solaris104
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Re: Regulus, a Proxima Soft game recovered, quite impressive!
The game Regulus is also on SC
https://spectrumcomputing.co.uk/entry/3 ... um/Regulus
https://spectrumcomputing.co.uk/entry/3 ... um/Regulus
Re: Regulus, a Proxima Soft game recovered, quite impressive!
Great find!
We have some very interesting stuff coming from former Czechoslovakia recently. First Dizzy style Ovocnici
(check it if you haven't seen it, it's worth it) and now this.
Of course it's heavily inspired by Savage and not as good as the original, but very interesting anyway.
One thing that I miss here are death animations. Destroyed enemies just dissappear while in Savage they exploded
in a picturesque way to hundred pieces. Don't neglect this thing people if you write your own games, it may seem a small touch
but it gives a lot satisfaction to the player.
We have some very interesting stuff coming from former Czechoslovakia recently. First Dizzy style Ovocnici
(check it if you haven't seen it, it's worth it) and now this.
Of course it's heavily inspired by Savage and not as good as the original, but very interesting anyway.
One thing that I miss here are death animations. Destroyed enemies just dissappear while in Savage they exploded
in a picturesque way to hundred pieces. Don't neglect this thing people if you write your own games, it may seem a small touch
but it gives a lot satisfaction to the player.
Re: Regulus, a Proxima Soft game recovered, quite impressive!
True, I had not noticed, probably in the last update?solaris104 wrote: ↑Tue Jul 19, 2022 10:12 am The game Regulus is also on SC
https://spectrumcomputing.co.uk/entry/3 ... um/Regulus
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Re: Regulus, a Proxima Soft game recovered, quite impressive!
I've already noticed its entry recently created days ago, on 13th July. Thanks to @pavero !! As a BetaDisk version also exists, in SCL and TRD, could be also uploaded.solaris104 wrote: ↑Tue Jul 19, 2022 10:12 am The game Regulus is also on SC
https://spectrumcomputing.co.uk/entry/3 ... um/Regulus
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Re: Regulus, a Proxima Soft game recovered, quite impressive!
This definitely has Savage vibes.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
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Re: Regulus, a Proxima Soft game recovered, quite impressive!
It was mentioned here.Ivanzx wrote: ↑Tue Jul 19, 2022 11:13 amTrue, I had not noticed, probably in the last update?solaris104 wrote: ↑Tue Jul 19, 2022 10:12 am The game Regulus is also on SC
https://spectrumcomputing.co.uk/entry/3 ... um/Regulus
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