Reviews

Reviews for Egghead (#1579)

Review by WhizzBang on 13 May 2012 (Rating: 4)

Gameplay: Collect all the keys on the screen avoiding enemies, spikes and platform jumping death falls.

Egghead is a game clearly inspired by Matthew Smith's Manic Miner, from the basic gameplay elements to the brickwork level design.

Egghead does have enough original ideas to differentiate itself from being merely a MM clone. The main addition to the formula being that it is essentially to work out which key must be collected last in order to complete each level.

It's all good fun and in today's world of emulators it is pretty much essential to do a save state at the beginning of each stage.

The keys are QW (left/right) and . (jump).

(note: I wrote this without using a single 'egg' pun)

Review by dandyboy on 14 May 2012 (Rating: 2)

Rough movements , absolutely no sound , total lack of originality , weird and non-intuitive control keys ...

If Egghead had appeared before Manic Miner it could be considered a passable platformer , but for a 1989 game and considering the sheer brilliance of MM that had appeared 7 years before , Egghead seems to me like a pale and very poor clone to say the least .

Review by YOR on 12 Dec 2018 (Rating: 2)

I have been putting this off for so many years but it's time. I remember playing this years ago and hating it. It's a Manic Miner type game where you control Egghead who must collect keys around the level. Sure, the game looks nice, except Egghead looks like an alien which probably explains why the aliens took over his house in the first place, but the gameplay is complete naff. I never got on with his jump, he jumps so high meaning it's easier to hit spikes plus he can't jump forward whilst being static, you have to move him forward first then jump which messes up timing. I never liked this game, and now I'm going to go through the sequels as well, so I might go insane after it all.