Reviews

Reviews for Fred (#1858)

Review by Rebelstar Without a Cause on 28 Sep 2014 (Rating: 4)

Fred is a bit of an odd sort really. Finding himself lost in a pyramid he decides to escape, collecting treasures along the way. There are various nasties to avoid or shoot, but ammo is limited so running away is a good option. The critters that lurk in the pyramid could be anything at all, they certainly don't resemble anything I've ever seen.
Having found the exit, instead of heading for home, Fred decides to plunge blindly into the next pyramid where he promptly gets lost again.
See I told you he was a bit odd!

Review by dandyboy on 28 Sep 2014 (Rating: 4)

A very nice and accomplished Spanish ropes & ladders kind-of-adventure , precedent for the legendary Sir Fred ! ! !

Excellent stuff ! ! !


4 out of 5 !

Review by WhenIWasCruel on 28 Sep 2014 (Rating: 5)

Still one of the best maze games.
Its pace is slow but absorbing.
The graphics flickering, but cute.

Review by Juan F. Ramirez on 10 Sep 2016 (Rating: 5)

A great game from the spanish Indescomp. An intrepid explorer, Fred, must go through a dangerous labyrinth infested of ghosts, rats, chameleons, acid drops, vampyres, mummies and skeletons to reach the exit and start again in a new and more difficult level. Some items will help you, like pieces of a map of the catacomb, bullets to kill enemies or power drops.

Nice cartoonish graphics and sounds but a clumsy scroll. An excellent adventure that has aged very well with a simple but addictive concept.

A classic piece of the spanish software.

Review by The Dean of Games on 12 Oct 2020 (Rating: 4)

1984 Investronica/Indescomp (Spain)
by Carlos Martinez, Francisco Gonzalez, Fernando Briega & Juan Delcan

Fred is one of the earliest Spanish games published and is still considered one of the best.
The action happens inside a pyramid, where Fred, an intrepid explorer, tries to move is way up to the exit. The game features big and colorful graphics quite unusual for 1984, and with simple but effective sound effects.
The player moves is way inside a maze, featuring ropes everywhere conducting to the exit, inside the pyramid, there are several nasties, like ghosts, mummies, lizards, rats, etc. Also some objects of interest, like bullets, health elixirs and treasures, which will add points to the ending score.

Now, the flickering scroll is probably the worst aspect of the game, although functional enough. But what I consider the least appealing feature of the game is the difficulty level. Unlike many Spanish games, Fred is quite easy. In fact you can end the game several times, and play again but in a slightly harder pyramid, which happens to be the exact same pyramid, but with a different automatically generated maze, populated by the exact same nasties and objects to collect.
In other words, after you find your way to the exit for the first time, which can happen in a few minutes, you will then play the same routine time and time again.
The novelty factor rapidly wears off. This could be avoided if in each new pyramid, new nasties were introduced or something new.
Anyway, Fred is a fun game and quite good for 1984.