NIRVANA ENGINE |
Release Date | 2013 |
Original Publisher | Einar Saukas (Brazil) |
Min. Hardware | ZX-Spectrum 48K/128K |
Language | English |
Genre | Utility: Game Creator |
Max. Players | 1 |
Features | Multicolour (Rainbow Graphics) |
Copyright Status | Freeware (free but copyrighted) |
Groups | BIFROST/NIRVANA |
Cross-Platform Tools | Pasmo (Assembler) |
Einar Saukas (Brazil) | - ? |
Multicolor 8x2 Graphics Engine (30 char columns x 22 char rows). |
Assembloids ZX | |||
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Filename | Release | Machine | Scheme | Language | Comments | |
NIRVANAENGINE.tap.zip | Original | ZX-Spectrum 48K/128K | (None) |
Filename | Size | Release | Type | Language | Comments | |
0030001-run-1.ifl | 9,216 | Original | Running screen | |||
NIRVANAENGINE.txt | 7,585 | Original | Instructions | |||
NIRVANAENGINE_SourceCode.zip | 3,973 | Original | Source code | |||
NIRVANAENGINE_BorielZXBasicInterface.zip | 9,405 | Original | Library interface for Boriel's ZX BASIC |
Crash | issue v.2-2018 special "Annual 2018" | page 110 | - Feature |
Spectrum 2.0 | (User Reviews) | |
The TZX Vault | (Software Preservation) | |
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