Search found 401 matches

by Alone Coder
Wed Nov 24, 2021 10:04 am
Forum: Design/Ideas
Topic: Idea: Game construction set
Replies: 20
Views: 1280

Re: Idea: Game construction set

The key feature of a game editor is its stop-change-continue ability. The language I proposed supports this. However, I still haven't decided some points, such as resource handlers, changing gfx engines etc.
by Alone Coder
Mon Nov 22, 2021 9:54 am
Forum: Design/Ideas
Topic: Idea: Game construction set
Replies: 20
Views: 1280

Re: Idea: Game construction set

I'd like to create a sequel to AGD (also native), with maximum flexibility (any game loop, loading, saving etc). I suppose that the language should look like this: Main: mode=GO, t0=_time, dtime=1, MainLoop MainLoop: MainBody, MainLoop MainBody: @Mode[mode], WaitDTime WaitDTime: DTime, dtime==0? Wai...
by Alone Coder
Sat Nov 20, 2021 4:12 pm
Forum: Website
Topic: HTTPS
Replies: 13
Views: 674

Re: HTTPS

I think, Spectrum community is big enough to lobby the keeping of HTTP at least in one mainstream web browser. Keeping HTTP alive is vital for us, because Spectrum can't handle HTTPS.
by Alone Coder
Thu Nov 18, 2021 10:13 am
Forum: Brand new software!
Topic: Some rare/missing files ?
Replies: 16
Views: 527

Re: Some rare/missing files ?

How the Spanish scene revival started? I suppose, this happened in 2003?
How the people gathered? Or did they already have contact through all the 90's?
by Alone Coder
Sat Nov 13, 2021 2:56 pm
Forum: ZXDB Fixes
Topic: The Release Date Project
Replies: 25
Views: 2325

Re: The Release Date Project

It will be interesting to see datings for different versions of the same game (starting from demos and so on, until the recent patches).
by Alone Coder
Fri Nov 12, 2021 5:57 pm
Forum: Programming
Topic: Any good examples of 3D vector programming?
Replies: 134
Views: 6865

Re: Any good examples of 3D vector programming?

A new demo by Dragons' Lord shows the bad sides of the engine (and a little of DOOM): https://disk.yandex.ru/i/bGAJknM9P0QbwA
by Alone Coder
Fri Nov 12, 2021 5:53 pm
Forum: Music
Topic: including Vortex Tracker Files in Pasmo projects
Replies: 8
Views: 524

Re: including Vortex Tracker Files in Pasmo projects

Vortex Tracker player (a.k.a. Pro Tracker 3 player) plays *.pt3 files, not *.ay files.
by Alone Coder
Wed Nov 10, 2021 3:17 pm
Forum: Sinclair Miscellaneous
Topic: The ultimate total number of ZX Spectrum computers produced
Replies: 57
Views: 3469

Re: The ultimate total number of ZX Spectrum computers produced

One more machine: Арго ФВ-6511 (made in Ukraine, 1991) was both ZX Spectrum compatible and Radio-86RK compatible.
by Alone Coder
Tue Nov 09, 2021 9:58 am
Forum: Programming
Topic: How is this demo audio possible?
Replies: 3
Views: 688

Re: How is this demo audio possible?

AY music with one sampled channel came from demos like Condommed.
What is shown is a private version of Vortex Tracker. You can use Pro Tracker 3 with General Sound instead.
Anyway, for use in demos, you must write a player by yourself.
by Alone Coder
Tue Nov 09, 2021 9:49 am
Forum: Games/Software
Topic: Do you remember the last time?
Replies: 18
Views: 512

Re: Do you remember the last time?

5MinuteRetro wrote: Mon Nov 08, 2021 10:47 pm Okay, 'last' in this context means the last Spectrum game you remember playing back then, before moving on to whatever 16-bit wonder grabbed you.
Why there were virtually no people in England who remained on Spectrum through all the 90's and 2000's? In Russia, there are thousands.
by Alone Coder
Mon Nov 08, 2021 10:21 am
Forum: Games/Software
Topic: Formula One - its steering wheel
Replies: 16
Views: 630

Re: Formula One - its steering wheel

Although on the C64 and Spectrum, Ghostbusters was the biggest seller (I think everyone had a copy of the Ricochet re-release?!!) I think Exolon beats it, as it was bundled with Дельта-С and Синтез (at least 200 000 units taken together), maybe with something else. Every Russian ZX Spectrum user kn...
by Alone Coder
Sat Nov 06, 2021 7:26 pm
Forum: Music
Topic: ”Hardy” - My fourth (and final song for a while)
Replies: 8
Views: 560

Re: ”Hardy” - My fourth (and final song for a while)

How do you compile music from Arkos Tracker to ZX Spectrum?

In case if you are looking for new sound:
https://zxtunes.com/downloads.php?id=5628
https://zxtunes.com/downloads.php?id=2475
by Alone Coder
Sat Nov 06, 2021 5:34 am
Forum: Hardware
Topic: Cyrillic version of the Spectrum ROM
Replies: 12
Views: 608

Re: Cyrillic version of the Spectrum ROM

Bedazzle wrote: Fri Nov 05, 2021 10:16 pm Friend of mine bought some 48k clone, where was hardware switches to choose from regular/turbo loader and English/Russian font in ROM.
That's interesting, can you please provide more information? Name, date, serial number, packing, manual, story etc.
by Alone Coder
Fri Nov 05, 2021 3:32 pm
Forum: Hardware
Topic: Russian ATM Turbo 2+
Replies: 79
Views: 9540

Re: Russian ATM Turbo 2+

Season of the Sakura: new English translation, sources added (Transman). BK emulator: many fixes thanks to Manwe. Screen mode switch (b/w, pseudo-colour, RGB colour). Runs leopol, cputest, 2csi4k, lines, most of cindy2, keyboard, maze, etc. Moon Rabbit (gopher client by Nihirash): new versions for A...
by Alone Coder
Fri Nov 05, 2021 3:18 pm
Forum: Programming
Topic: are there any assemblers that allow you to write code in columns?
Replies: 11
Views: 653

Re: are there any assemblers that allow you to write code in columns?

I don't know ones. Assembly sources usually have long comments :)
ALASM uses 6x6 font to see more lines of code.
Image
by Alone Coder
Fri Nov 05, 2021 6:53 am
Forum: Hardware
Topic: Cyrillic version of the Spectrum ROM
Replies: 12
Views: 608

Re: Cyrillic version of the Spectrum ROM

96 chars were used in old releases, but modern programs use 256 chars with "CP-866" encoding. Usually such font (2048 bytes) is encoded in screen format (inc h).
Cyrillic ROMs were very rare (I never touched a computer with that).
by Alone Coder
Thu Nov 04, 2021 5:38 am
Forum: Hardware
Topic: So what actually IS the story with the Pentagon and Scorpion?
Replies: 10
Views: 853

Re: So what actually IS the story with the Pentagon and Scorpion?

Russian machines (not only Pentagon and Scorpion, but all disk models) use Beta 128 disk interface. All of them have different timings, incompatible with any of original timings. Scorpion has at least 4 different timings (all supported in 8 color editor). Pentagon has 4 others (used in PSG Wins part...
by Alone Coder
Sat Oct 30, 2021 4:01 pm
Forum: Graphics
Topic: Radastanian graphics
Replies: 12
Views: 1847

Re: Radastanian graphics

Where are the sources of Return to Holy Tower, to port it to something except FPGA?
by Alone Coder
Wed Oct 27, 2021 11:24 am
Forum: Games/Software
Topic: Any games utilising fast emulation?
Replies: 17
Views: 768

Re: Any games utilising fast emulation?

The Speccy's limitations ensure all its games have a particular graphical style and audio quality, which happens to be very beautiful. Removing these restrictions allows that style to become eroded. If you can "improve" the graphics and sound - where do you stop? Where PC stopped? The rea...
by Alone Coder
Wed Oct 27, 2021 11:18 am
Forum: Games/Software
Topic: Any games utilising fast emulation?
Replies: 17
Views: 768

Re: Any games utilising fast emulation?

Seems, the community hates this approach. "But it's not a real Spectrum!", they say - well, an emulated Spectrum on a PC running at 800% speed isn't that real either, is it? That's not the case. Turbo mode is real and used in many clones since PLM/Avtomatika (1987) and Tim-S (1988). Profi...
by Alone Coder
Tue Oct 26, 2021 10:59 am
Forum: Sinclair Miscellaneous
Topic: YS vs Crash vs SU: the statistics about ZX Spectrum magazines
Replies: 55
Views: 1645

Re: YS vs Crash vs SU: the statistics about ZX Spectrum magazines

What was the circulation of these magazines, i.e. how many of them have been sold?
by Alone Coder
Tue Oct 26, 2021 10:57 am
Forum: Games/Software
Topic: Any games utilising fast emulation?
Replies: 17
Views: 768

Re: Any games utilising fast emulation?

Wolfenstein 2004, Pang 16C, Ball Quest, Супер Марио, ZX Battle City, Delta's Shadow make use of turbo mode (it's very popular in Russia).
by Alone Coder
Tue Oct 26, 2021 10:48 am
Forum: Games/Software
Topic: Games that were compiled from BASIC
Replies: 39
Views: 2181

Re: Games that were compiled from BASIC

Call Me Psycho?
✓ Reviewed
by Alone Coder
Sun Oct 24, 2021 6:20 pm
Forum: Sinclair Miscellaneous
Topic: Did you get your Spectrum at the right time?
Replies: 36
Views: 1461

Re: Did you get your Spectrum at the right time?

I got mine in 1991, that would be right time for Russia, but I was only 9 then, so I could only write in Basic, and I couldn't make fruitful connections until 1994. We plan to make a game about a typical Russian Spectrum user, spanning 1990 to 2000. However, some points of the gameplay have not been...
by Alone Coder
Fri Oct 22, 2021 11:23 am
Forum: Preservation
Topic: NEW PRESERVATION TOOLS
Replies: 171
Views: 18952

Re: NEW PRESERVATION TOOLS

Do you have any specific title in mind that's updated frequently? I would like to take a look. Most NedoOS releases have many versions. I also update some of releases at my own website, without changing the URL. In NedoOS, the simplest case are one-file releases such as Super Mario: http://nedoos.r...